ActionScript

CypherPoker 2017

Well that was quick! It seems like I barely had a chance to blink before Christmas trees were staring me in the face and now the year's done. Just as well, [...]

CypherPoker v2.0, update 5

Guess what ... CypherPoker v2.0 isn't going to be ready by the end of November. I was feeling pretty good with the pace of my progress with the last two [...]

CypherPoker v2.0, update 2

Hair has been pulled, nails have been bitten, and tears have been shed - but the next CypherPoker update is now live! You can find the latest, albeit [...]

The “death” of Flash and the birth of CypherPoker

I've been reading and hearing about the imminent demise of Adobe's Flash technology for well over a decade now. In among this hullabaloo , and well within his [...]

CypherPoker v2.0, update 1

I'm happy to announce that the first phase of CypherPoker v2.0 updates, namely multi-key/multi-round encryption, has been implemented in the core game [...]

Playing CypherPoker on the internet

I've been mentioning it as a feature since the early days, and now that CypherPoker has gotten a little more attention people are starting to ask how [...]

Better MovieClips with SwAG

MovieClips have been the stalwart workhorse of Flash since the very earliest days of ActionScript, so I'll skip the details and gushing adoration and instead [...]

Broadcasting with SocialCastr

SocialCastr is, in a nutshell, a censorship-resistant, peer to peer, personal broadcasting system. You can grab yourself a compiled copy [...]

TypeError: Error #1034: Type Coercion failed miserably

Problem When the ActionScript VM gets it wrong, sometimes it gets it really wrong. Makes you wanna drink. Take the following runtime error: TypeError: [...]

Peer to Peer networking with RTMFP and SwAG

I want to jump right into this topic because it's neat and interesting and fun, but there are a couple of things we need to set up first. Sorry. But I [...]